Destiny 2 Update 2.81 Hotfix 7.0.0.3 full patch notes: Strand Hunter damage fix, artifact reset cost

Destiny 2’s Lightfall and Season of Defiance launch didn’t go well for the in-game sandbox. Many mods are still disabled a week after launch, and players experience many problems during specific activities.

Bungie has shut down its official servers at 8:45 a.m. PST, and the downtime will continue for another two hours until 11 a.m. PST.

Destiny 2 Hotfix 7.0.0.3 Patch Notes details :

GAMEPLAY AND INVESTMENT

  • Fixed an issue where the Silkstrike Super’s Light attack was doing hidden double damage. We´ve removed the critical strike at the tip of the dart and instead granted the critical-strike behavior to the full length of the dart. The damage has been tuned to compensate.
  • Fixed an issue where Arcstrider´s Disorienting Blow melee ability was not costing energy on hit.
  • Fixed an issue where the Lightfall quest previously only tracked the campaign version of the Hypernet Current strike. It will now progress upon completion of any version of the strike.

WEAPONS

  • Fixed an issue where the Manticore, Season of the Seraph´s Season Pass Destiny Exotic weapon was missing from collections.

ARMOR

  • Fixed an issue where element-focused armor mods would deactivate when spawning into an activity or respawning after death.
  • Fixed an issue where the seasonal artifact could cost Glimmer to reset.
  • Fixed an issue where Scavenger armor mods were incorrectly activating in Crucible game modes.
  • Fixed an issue where players were able to duplicate ammo drops.

UI/UX

  • Fixed an issue that caused the Commendations screen to crash. 

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Destiny 2 wiki :

Developer(s) Bungie
Publisher(s)
  • Activision (2017–2018)
  • Bungie (2019–present)
Director(s)
  • Christopher Barrett
  • Luke Smith
  • Ryan Ellis
Producer(s) Patrick O’Kelly
Designer(s)
  • Del Chafe III
  • M.E. Chung
  • Tyson Green
  • Sage Merrill
  • Christopher Opdahl
  • James Tsai
Artist(s)
  • Shiek Wang
  • Michael Zak
Writer(s)
  • Jason Harris
  • Christine Thompson
Composer(s)
  • Michael Salvatori
  • Skye Lewin
  • C Paul Johnson
Platform(s)
  • PlayStation 4
  • Xbox One
  • Windows
  • Stadia
  • PlayStation 5
  • Xbox Series X/S
Release
  • PlayStation 4Xbox One
  • September 6, 2017
  • Windows
  • October 24, 2017
  • Stadia
  • November 19, 2019
  • PS5, Xbox Series X/S
  • December 8, 2020
Genre(s) First-person shooter, MMOG
Mode(s) Multiplayer