Is there a campaign or a story behind Bonelab?

BONELAB is a virtual reality game that Stress Level Zero is developing and publishing. It was created with the Unity engine and the in-house 1Marrow Interaction Engine, and it supports SteamVR, Oculus Desktop VR, and Meta Quest 2. Is there a Bonelab campaign or story? Let’s take a look at Stress Level Zero studios’ sleep VR hit.

Is there a campaign or a story behind BONELAB?

Sentenced to death, you embody an outcast escaping fate. Discovering a pathway to a hidden underground research facility. A series of challenging experiments and discoveries await. A road to the truth calls from the void

Before we answer the question, let’s look at the setting and what’s going on behind the scenes of BonelabBonelab story Gameplay will take place within the “Myth Operating System” (Myth OS). This virtual reality (VR) system, created by Monogon Industries and based on the Boneworks framework, is monitored and maintained by the Voidmind AI. Myth OS gets its energy from ‘The Voidway,’ an alternate dimension that serves as a temporary power source.

Players must navigate MythOS City in order to discover a hidden laboratory that also serves as a series of test chambers covering a variety of experiences:

  • Arenas
  • Experimental Modes
  • Modded Levels
  • Parkour Courses
  • Sandboxes
  • Tactical Trials

According to Alex Knoll, the studio’s founder, Bonelab is not a direct sequel to Boneworks; however, the events of both games are linked and take place in the same world. He also confirmed that the game is 33% story, 33% sandbox, and 33% modded content, implying that while the narrative is important, gameplay takes precedence.

BONELAB Avatars

In Bonelab, players will not be assigned to a single character, but will be able to swap between in-game avatars in real time. Initially, there are seven avatars to choose from, with the option to add modded avatars at any time. They each have their own set of statistics as well as a variety of physical characteristics.

These Bonelab avatars, as well as the ability to swap avatars, are canon to the game sequence. Because of the various shapes, sizes, and statistics of gamers’ avatars, this becomes useful when facing through completely different challenges.